Auto Quest Link!

posted in: Non classé | 0

If you want to automatically connect your Meta Quest 2 when plugging it to your pc through USB, use this small guide First, install adb https://developer.oculus.com/downloads/package/oculus-adb-drivers/ Second execute that script from a command line terminal – adb shell am start … Continued

C++ delegate

posted in: C++ | 0

https://blog.actorsfit.com/a?ID=00850-ca43f315-3160-4fca-b10b-5861f8ea566a 3.2 Implementation using lambda expressions Using lambda expressions can simplify this process. Refer to the following piece of code, classB registers a member function as a callback function to classA, and classA saves this callback function (std::function object) to … Continued

Unity Code Showcase

posted in: Non classé, Realisations, Unity | 0

ParticlesSystem_ShowPlayerData Use Particles system & delegate system to efficiently shows player’s data in a fill up bar with thousounds of particles, because why not ! PoolManagerNetwork Both Combined to handle death & respawn of objects that dies/respawn a lot. Online_Destructible … Continued

Unreal Console & Argument

posted in: C++, Unreal | 0

To use Console commande line : UFUNCTION(Exec)void EnableMovement(bool enable); To Read Executable argument : if (FParse::Param(FCommandLine::Get(), TEXT(“EnableMovement”)))

Privacy Policy : Light gun

posted in: Non classé | 0

Privacy Policy Farges built the Light Gun app as a Free app. This SERVICE is provided by Farges at no cost and is intended for use as is. This page is used to inform visitors regarding my policies with the … Continued