Teesside University, England, 2013
by Programmers : Farges Maelyss, Matty Bryan, Paul Dawson, Billy Atkinson
Artists : Trung Thanh Hang, Keeneth Ersdal, Sean Hanrahan, Markus Faye Rode
Designers : Steven Welford, Georgios Xenitidis
Short Description:
“Germz” is an original platform game entirely envisioned and created by a team of internationnal student including 3 programmers, 2 designers and 4 artists.
I program all the game but the bosses and menus.
Description:
The objective of this project is to replicate the work pipeline used in the video game’s industry today. It is teaching us how to work as a team on a complete project, how to handle unexpected issues with such projects and be aware of the difficulties encountered by creating a game from scratch.
Our team, named “MotionLess” is composed of almost every type of member you could possibly need to make a game: Artist, Designer and Programmer. Usually we would have Animators, but because there is only a few of them in the university, not every group like us get one.