New Unreal project

posted in: Non classé | 0
  • Create a Git repository and add a Gitignore file
  • Check what your might need as plugins and tools to determine the right Engine version to use
  • ProjectSettings > Collision. Clean Collision presets and keep only what you need to avoid further mess
  • View Options > Show Developers Content. That allow work in progress stuff to be sort out but kept in versioning.

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