Notice: Function wp_enqueue_script was called incorrectly. Scripts and styles should not be registered or enqueued until the wp_enqueue_scripts, admin_enqueue_scripts, or login_enqueue_scripts hooks. This notice was triggered by the jquery handle. Please see Debugging in WordPress for more information. (This message was added in version 3.3.0.) in /home/fargespo/public_html/wp-includes/functions.php on line 5865
Unity – Farges Maelyss

Unity Code Showcase

Classé dans : Non classé, Realisations, Unity | 0

ParticlesSystem_ShowPlayerData Use Particles system & delegate system to efficiently shows player’s data in a fill up bar with thousounds of particles, because why not ! PoolManagerNetwork Both Combined to handle death & respawn of objects that dies/respawn a lot. Online_Destructible … Lire la suite­­

Build IOs Unity

Classé dans : Unity | 0

Unity > Build IOS, genere un project XCode Aller sur un Mac ouvrir le projet avec XCode Generate Distribution certificat (.cer) Add mobile Provision profile Generate a package (.ipa)

GitIgnore Unreal&Unity

Classé dans : Non classé, Unity, Unreal | 1

My proper Gitignore for Unity  Temp/Obj/UnityGenerated/Library/[Bb]uild/[Bb]uilds/Assets/AssetStoreTools* # Visual Studio cache directory.vs/ # Autogenerated VS/MD/Consulo solution and project filesExportedObj/.consulo/*.csproj*.unityproj*.sln*.suo*.tmp*.user*.userprefs*.pidb*.booproj*.svd*.pdb*.opendb*.VC.db # Unity3D generated meta files*.pidb.meta*.pdb.meta # Unity3D Generated File On Crash Reportssysinfo.txt # Builds*.apk*.unitypackage Unreal DebugGame**Shipping***/Intermediate**/Saved/.vs**/Build**/Builds*.sln*.pdb**.dbConfig/SteamVRBindingsConfig/Steamvr_ue_editor_app.json #build ignore##Windows*.exe*.expBinaries/**/*.lib*.target ##AndroidBinaries/Android/**   Tools Remove … Lire la suite­­

Cardboard + Oculus on Unity 5

Classé dans : Unity | 0

This tutorial shows you how to integrat the Cardboard SDK AND Oculus SDK into a unique Unity project.   The maining is to build a project for each platform with minimum changes.     First, integrate the Carboard SDK following … Lire la suite­­

Finger Gun

Classé dans : Mobile, Realisations, Unity | 0

Ce jeu qui est l’un de mes premiers permet à un joueur de mesurer son adresse et sa rapidité pour « tuer » l’autre adversaire. Deux modes de jeux sont déja disponible. Un troisième devrait voir le jour permettant de ….